Wednesday, October 16, 2013

Educational Implications of AR in the Classroom and Training Environments


There are many different ways for people to be educated and trained with regard to specific information and skills they need. These methods include classroom lectures with textbooks, computers, handheld devices, and other electronic appliances. The choice of learning innovation is dependent on an individual’s access to various technologies and the infrastructure environment of a person’s surrounding. In a rapidly changing society where there is a great deal of available information and knowledge, adopting and applying information at the right time and right place is needed to main efficiency in both school and business settings. Augmented Reality (AR) is one technology that dramatically shifts the location and timing of education and training. My research describes Augmented Reality (AR), how it applies to education and training in the k-12 sector and the potential impact on the future of education.

I have narrowed down my focus, and I am finding it difficult to find empirical evidence that supports my thesis.  However, this is a fun process.  I am off to training Thursday to hear how AR can be integrated in to the classroom environment.  There are a lot of educational implications for AR and we are just scratching the surface. 

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